Devlog Week 3 : Sprites Animation and Level Concept


This week we have started to make the in-game sprites for the playable characters and implementing them into the game engine, we've also create the visual concept for the game level

  1. Finished the spritesheet animation for Aria: idle, run, attack, and jump
  2. Finished the spritesheet animation for Rama: idle, run, attack, and jump
  3.  Make the visual concept of the background level for forest, cave, and temple area.
  4. Implementing the spritesheet asset to the game

Programming Log:

  • Player Update:
  1. Run (done)
  2. Jump (done)
  3. Double Jump (done)
  4. Wall Slide (done)
  5. Wall Jump (done)
  6. Dash (done)
  7. Camera Follow (progress)
  • Level Update:
  1. Moving Platform (done)

Spritesheet animation



Level background concept



Get Aria : The Story Weaver

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